using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("DragRotatorAxisInfo")]
	public class DragRotatorAxisInfo : MonoClass
	{
		public float m_ForceMultiplier => method_2<float>("m_ForceMultiplier");

		public float m_MinDegrees => method_2<float>("m_MinDegrees");

		public float m_MaxDegrees => method_2<float>("m_MaxDegrees");

		public float m_RestSeconds => method_2<float>("m_RestSeconds");

		public DragRotatorAxisInfo(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DragRotatorAxisInfo(IntPtr address)
			: this(address, "DragRotatorAxisInfo")
		{
		}
	}
}
